

OpenSimulator is an open source project, and is powered by the community members that devote time and energy to the effort. Participating in the OpenSimulator Community Provides unlimited ability to customize virtual world applications through the use of scene modules.Supports inworld scripting using LSL/OSSL.Supports clients that create 3D content in real time.Supports realtime, simulator side, Physics Simulation.Supports multiple clients and protocols - access the same world at the same time via multiple protocols.Supports 3D virtual spaces of variable size.Supports online, multi-user 3D environments as small as 1 simulator or as large as thousands of simulators.OpenSimulator is getting more stable over time but is still a high complex software system that can suffer various bugs and quirks handle with care! Rather, the project aims to enable innovative feature development for virtual environments and the Metaverse at large. However, OpenSimulator does not aim to become a clone of the Second Life server platform. OpenSimulator can be used to simulate virtual environments similar to Second Life™.

If you want to know about our development history, see History. The source code is released under a BSD License, a commercially friendly license to embed OpenSimulator in products. NET Framework and on Unix-like machines over the Mono framework. OpenSimulator is written in C#, running both on Windows over the. OpenSimulator allows virtual world developers to customize their worlds using the technologies they feel work best - we've designed the framework to be easily extensible. In this way, it is the basis of a nascent distributed Metaverse. Optional Hypergrid allow users to visit other OpenSimulator installations across the web from their 'home' installation or grid.


It can be used to create a virtual environment (or world) which can be accessed through a variety of clients, on multiple protocols, see Connecting. OpenSimulator is an open source multi-platform, multi-user 3D application server. Other downloads may be found at either the Download page, or the OpenSim Release Repository
